TNTable

The Nerd Table Gazette: Week One

New horizons, new opportunities as players return to commemorate server reset.

The Nerd Table Gazette Spawn SMP

Ashes to ashes and dust to dust, some things must fade away for new life to be created, and thus, we said goodbye to our longest running server world of 954 days.

The server, which began with the release of Java Edition 1.18 weeks prior, saw considerable developments and playerbase, lustrous feats and achievements, and great skyscrapers and structures were established over the three years of playing. Creativity hit a high unseen since our 1.14 world, and a player high of around 20 players provided their artistic visions unto their blocky canvases. The server saw several renewed interest periods bordered by months of inactivity, and allowed players to experience three updates worth of content.

However, with sentiment comes ambition anew, and the introduction of the Tricky Trials 1.21 update gives the server ample desire to begin once again. On July 27th, 2024, our previous world came to a close, an era illustrated by Monuments, Snowglobes, and Red Team.

A wiki page has been set up to highlight all of the great happenings from this world. As always, our wiki is our archive to most of our TNTable endeavors over all of our worlds, dating back to 2012!

The Brave New World

With the close of the previous world came the countdown to the release of the new world on July 31st, 2024. Significant hype was delivered to players courtesy to the additions not just with the Tricky Trials 1.21 update, but also the additions brought forth by our server host & admin David, who deserves all of the applause for a successful buildup & launch (he has also overhauled the website on top of all his server preparations. Read his new bio page here!). Pre-rendering the world and offering previews up on the map, vetting and advocating interest for returning players, and hosting a welcoming party to cater to an incredible first week on the server. David put in extensive work engineering an experience unlike any other, and you can read all about the new additions he has provided to the server further down on this article, from an excerpt written by our overlord himself!

The first week has seen a total of thirteen unique players hopping on and starting their 1.21 journeys, and extensive progress to populate the world has been seen in varyingly high ambition! This blog will do its best to recap our players' adventures and prop up their accomplishments.

Highlights:

  • Factions have emerged and players have decided to group together this time around! Server moderators David, Michael, & Matt have grouped with Jack, Blackout, Javin, & Angus in the valleys by the cherry groves of spawn, and are hoping to create a mega city (unofficially titled Megaussy) with their united efforts. At the close of week one, three large house structures have been created, as well as a marketplace for sharing building blocks.
  • Last server's Red Team have rallied together for a mighty second conquest, setting out to prove once again their build prowess is unlike any other to compare to, setting up in a nearby plains village.

Player Developments:

Note: Player names listed in alphabetical order, and should not be treated as any ranking of each players' progress

  • Angus attended the server's grand opening and went straight to travel, finding and defeating his own trial chamber. We applaud his victory!
  • Blackout became the first player to find diamonds, achieving so in a record 28 minutes after server launch. He contributed work to Matt's starter house and the Community Market, and began progress on his own mansion.
  • David sought to conquer the world once more, setting his sights on the chicken population like chicken populations before, and constructing an innovative Chicken Fountain, as well as a starter house for himself.
  • Dayache and Peanut set up shop not far from spawn, building a quaint starter home for themselves and their animals.
  • Jack is taking his time to adjust back into the Minecraft spirit, and has pledged his mark on the server in due time.
  • Javin has touched down on a plot of land all his, building along the local canal way. He has begun work on building a mansion of his own, setting up a structure and terraforming the area to accommodate it.
  • Matt is looking to cater to public service, starting his journeys by building a Community Market for giving away blocks to local players for their building endeavors. He also began work on an Ice Highway, connecting the Mega City to spawn. Predictably, he also made another Quarry.
  • Michael opened his journey investing hours exploring the world and its new discoveries, traveling over 5000 blocks in search of any structures from the Dungeons & Taverns plugin, and the new 1.21 additions. He has since begun work on a Japanese-themed base atop his mountain, and has laid out its perimeter for now...
  • The members of Red Team have brought back their restaurant conglomerate Crackdonalds Inc. from the Winter Spawn server, setting up a location on a local mooshroom island. Their headquarters is currently under construction in an undisclosed location...

That's all the events that occurred on the first week of the server! Going forth, this blog will continue to be published every week for the foreseeable future to recap the happenings and whatnots of the server. We hope you will tune in and continue reading about all you and your fellow players adventures soon!

  • Matt

Server Updates

Hello all, David here for this section! I have a few changes that have been made since launching the server last week.

  • Added all crafting recipes that are listed on the wiki Crafting Recipes page.
  • Rendered the remaining blocks to form a circle with a circumference of 10k blocks pre-rendered.
  • Name colours now appear in chat! There was a PaperMC setting that I needed to change. Change your name colour with /trigger color.
  • If you wish to add anybody to the whitelist, reach out to me on Discord.
  • I am in the process of setting up craftable invisible item frames. This would make Image Frames look better when making maps out of PNGs with transparency. Stay tuned for that announcement in a future edition.

That is all from me for now, enjoy the server!

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