Category: News & Updates

Long form updates and news posts for the TNTable community.

  • Update – December 2020

    Update – December 2020

    Exciting things on the horizon

    A new server, updated website backend, more map storage!

    Hello everyone, I have some exciting news, or at least it is exciting for me. This post is kind of a collection of smaller insignificant news bits all rolled into one, so enjoy.

    First of all, and most exciting; I am building a newer, more powerful server. I hope you all like the poorly drawn on image I have included. This is fantastic news as it means the Minecraft server will have more power, and I will be able to run many more game servers upon request. For those that like the nitty gritty of computers I will include a parts list below as well the internet connection information. However this does mean there will be some downtime over the holiday season. I will post to Discord when this can be anticipated and how long it is expected to last. Please keep an eye out for that.

    Second of all, the website’s backend has been updated. This may not mean much for any of you, but it means a lot for me. You may notice marginally improved performance but it is likely imperceptible. It mainly makes my life easier, and I have figured out automatic deployment of updates. Please note however that the night mode colours are still being tweaked so bear with me on that.

    Third of all, the maps are now all finally available for your viewing and nostalgic pleasure. For those interested I have moved them from a file server on a VPS into an Object Storage bucket on Linode. This does mean incurring a monthly cost but it allows me to have all the map renders available, and know that the data is safe, so it is worth it for me. Please check the past maps out and feel free to share screenshots of anything that you find. I plan on migrating the current server map over to Linode as well but that won’t get its own post.

    If you made it this far, thanks for reading! Have some server specs. These are subject to change and will be updated accordingly.

    Server Info

    Part List

    PartProduct
    CPUAMD Ryzen 7 3700X – 8 Cores 16 Threads @ 65W
    MotherboardASUS ROG STRIX B450-F GAMING
    RAMG.Skill Ripjaw 64GB (4x16GB) 3200Mhz CL16 (32GB available for games)
    StorageSamsung 970 EVO Plus 1TB NVMe SSD
    Additional Storage3x 6TB WD Red HDD (NAS)
    Casebe quiet PURE BASE 6 (Reusing an Old Case)
    PSUbe quiet PURE BASE 6 (Reusing an Old Case)
    UPSEaton 5S 1500VA 900W (Runtime to be estimated after build)

    Last Updated December 14th, 2020

    Uplink Info

    • Copper Coaxial Cable Connection (I wish it was fibre but oh well)
    • 1Gbps Down/30Mbps Up
    • Rogers Ignite Gigabit Internet
  • Phantoms at Night

    This post is considered out of date. This may be for a number of reasons, for example: the information may be out of date, the topic may be irrelevant now, or simply that the post is quite old but I wanted to keep the history.

    In order to facilitate the demand for phantom membrane; and to please those who do, and no not support phantoms; they will be enabled between the hours of 10:45PM and 6:45AM on the server. Phantoms begin to spawn after it has been an hour since your last sleep, this may be checked in Statistics under Time Since Last Rest.

    In addition, the multiplayer sleep datapack has been updated to the latest version and now requires that 50% of the players on the server be sleeping before it passes the night. This is to alleviate some of the issues when only one player is required to sleep. A pop-up also appears now to warn other players when another is sleeping.

    Phantoms slowly increase their spawn rate the longer since your last rest. They will spawn in groups of 1-3. It must be nighttime or a thunderstorm and players must be above sea level (y64). Read more about phantoms here.

  • Introducing a new Mod

    Gus545 joins the moderation team

    Angus joins the TNTable moderation team.

    The Minecraft SMP server has seen an increase in players since the map reset occurred. As such, it is time a new moderator was added to the servers to help me manage them.

    It is my pleasure to welcome Angus to the moderation team. He has been a member of the community for a couple of years now and contributes positively to the community.


    I would also like to take this time to explain the role of the moderators on the TNTable server. A moderator is primarily a player, with the ability and authority to intervene in conflicts that affect the server. They are eyes and ears on the server to prevent problems before they occur. Commands are used in rare circumstances and are largely investigative. Rarely do commands get used to give players items or bonuses of any kind. Moderators do not exist to make player’s lives easier. They exist to make managing the server easier.

    That being said, we are always open to listening to appeals for help. If you have any questions we are happy to answer and help. If you would like to get into contact with us, please reach out on Discord, either through a private message or say hi in the contact-a-mod chat and we will reach out.

  • New Website

    This post is considered out of date. This may be for a number of reasons, for example: the information may be out of date, the topic may be irrelevant now, or simply that the post is quite old but I wanted to keep the history.

    Welcome to the new TNTable Website. The new site focuses on onboarding new users and being faster and more efficient with server resources. All the information for the server will be found here including rules, advancement information and the additional QoL crafting recipes that were added.

  • Server Map Reset – June 2020

    The TNTable SMP Server was reset on June 28th, 2020. The new world uses standard generation with no extras.